Based on the authors’ experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. – Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones
S60 Programming: A Tutorial Guide
English | 2007 | ISBN: 0470027657 | PDF | pages: 331 | 2.7 mb
S60 Programming: A Tutorial Guide
English | 2007 | ISBN: 0470027657 | PDF | pages: 331 | 2.7 mb
Post a Comment